Saturday, April 1, 2017

Software and Science

   




      Along with our professor over seeing the lessons being taught, a high school science teacher joins each week's lessons. This week he presented software and resources that could compliment or improve the  lessons that are currently being planned. Incorporating technology with lessons allows students to be engaged. Power Points, Smart Boards, and Vernier Software are some of the technologies that may be infused throughout a lesson. 
     Group One used both Power Points and the Smart Board during their educational presentation. Some advantages of Power Points are the designs can be varied, the information can be added to, videos may be linked, and the presentations can be uploaded to an online class. Smart Boards provide an interactive learning tool for any lesson. Matching activities can be created into the presentation. Students may take turns working at the Smart Board to solve the work while classmates agree or disagree with the solution. This creates feedback during a lesson and engages students in active learning. 
     Today in class, we used Vernier Software during a 'hands -on' activity. Measuring the speed of an object falling was the goal of today's lesson. By using the software, it illustrated the ease of how to incorporate it into a lesson. The software also collected data from each group. Graphs can be used to compare on contrast information. Collecting information is key to a successful experiment. Data shows what works and also how the experiment may need to be changed. This type of resource would be useful especially with older students. Since I am hoping to work with younger students, creating simpler graphs would be more useful. As my group plans our lesson, We'll have to see if we can incorporate the Vernier Software in our presentation.

     

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